Take a role playing game. Any. Each role play is characterized by statistics that interact in complex ways with each other and with the events of the game world. When there are more than five statistics usually get lost and can not improve my game. Too many implications to be assessed simultaneously. Five statistics. Now we take the life. This has billion statistics perilous dynamic, changing and difficult to predict. In Italy there are sixty million people who interact every day, every moment. Billion connections and implications to be managed. Millions of simultaneous actions involving billions of consequences curled together in a giant tree that grows in continuous time consequences in more and more and more. I lose a player and five statistics. Italy is a MMORPG with sixty million players and a myriad of statistics. I do struggle to improve my game. I never know whether to choose the magic sword or hammer. The hammer does more damage, yes, but the magic sword does additional damage from ice. And there is a small chance to slow down the opponent. On the other hand the hammer works well against the undead. How to choose, how? In Italy the choices are endless to do, the economy, education, justice, relations with the interior and exterior, the Mafia, the crisis, layoffs, the winner of Sanremo. Yet, after a long history, human beings think that all these choices and decisions can be put into the hands of one man, preferably a slobbering seventy. This is democracy.
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